More than the game gives you.
Change nothing in the game.
CtrlFlick builds small Windows tools that run beside a game instead of inside it. Today that means what you can see and what you can hear: magnify detail too small to read, keep a crosshair that stays visible, hold a piece of the screen where you are looking, see the direction a sound came from — and turn the gunfire down without losing the footsteps. Nothing is injected, nothing is read out of the game’s memory, and no game file is touched.
Windows 10 and 11 · portable, no installer · 7-day refunds · from 7.99 USD
Windows 10 & 11 Portable · no installer Bought once · no subscription One PC at a time · moveable No tracking scripts
Small tools, one job each
Bought once, not subscribed to. Every licence covers one PC at a time and moves between machines by itself.
CtrlFlick Recon
See more and hear more than the game shows you. From 7.99 USD one-time · 1 month of updates See what it doesCtrlflick Lab
From 50.00 USD one-time · 1 month of updates See what it doesEverything we build lands here, under one account and one set of licence rules — so a second tool is a second row, not a second login.
When the game won’t meet you halfway
The reason these exist is duller than the advantage they give: some of what a game shows, plays, or asks of your hands is out of reach, and the game has no setting for it.
Detail too small to read
HUD counters, distant labels, the text on an item you have two seconds to judge. The lens opens at the centre of the screen and closes the moment you let go, so reading something costs you no ground.
Cues you can only hear
Deaf in one ear, hard of hearing, or playing on speakers in a room with other people in it — a stereo mix is then not information you can act on. The radar turns it into a bearing you can see.
A crosshair that vanishes
Low-contrast reticles disappear against snow, sand and sky. Yours stays the colour and size you picked, in every game, at every resolution, including the ones that draw no crosshair at all.
None of it needs a game to support it and none of it asks the game for anything: the overlay draws over the top, reads no memory and writes no files — what the software does and does not collect.
One licence, one PC at a time
Your licence runs on whichever machine you are sitting at. Move to another one and the first releases its seat by itself — no deactivation ritual, no support ticket to change computers, and nothing to cancel later because there is no subscription to cancel.
Sign in to your account at any time to see your key, which machine currently holds it, and every invoice. Licences start at 7.99 USD and every one of them carries 7-day refunds.